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It takes a while to get to the good part of the game, that is, the dungeon. At the time I got there, it was already 5 minutes.

I'd prefer more parkour and less shooting very basic enemies that are there just to pad the level.

Maybe making it more like Neon White, where enemies are more like obstacles than actual enemies, would make the game flow much smoother

The game is really cool! The wall run and the grappling hook remember me the good times with titan fall. I want to try more of it, maybe on a big pirate ship :)

(+1)

Really cool game! I got stuck in these boxes in the dungeon after I jumped on them

Hi, thanks for the feedback!

We just pushed update 0.1.1 that should have solved this issue alongside other minor things.

If you have other suggestions to address for the beta release, please let us know!