Platformation
--- Apparently the web version can give problems in full-screen, as such it's suggested to play without, sorry for the inconvenience :( ---
Platformation is a puzzle-platformer with a focus on experimentation. Escape the dungeon of the evil Dungeon Master and regain your freedom by manipulating the environment. You can attach adjectives to enemies, blocks and spikes to solve puzzles and go on in the levels.
This is a prototype for a university project so it lacks of sounds and it has some known bugs. Please use the feedback to let us know what we can work on.
---Devteam---
- Fabio Pennone - Designer
- Christian Marelli - Programmer
- Salvatore Santangelo - Programmer
- Marco Orsi - Programmer
--- Controls ---
Move with WASD
Click the Left Mouse Button to attack
Open the Rulebook with Q - Drag and drop with your Mouse
Pause the game with R
--- Additional info ---
There is a feedback system in the game, but it may be needing some feedback itself so anyone that doesn't find it suitable is welcome to also compile this form with the feedback!
Updated | 26 days ago |
Status | Prototype |
Platforms | HTML5 |
Authors | POLIMI Game Collective, Yobonnie, Salvosan, Or505 |
Genre | Platformer, Action, Adventure, Puzzle |
Made with | Unity |
Tags | 2D, No AI, Pixel Art, Psychological Horror, Puzzle-Platformer, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Install instructions
Be sure to keep the executable file into a folder with the other elements.
Comments
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he's just a chill guy
Unusual mechanics, but so far it has been done very difficult and unclear. Sounds are the most important part, they have a huge dislike for them. It's likely that I could have just turned around and walked away without playing because of the lack of sounds.
As if there should be another tutorial, or maybe it was because of the sounds it seemed to me.
In general, the idea may come, but it's still damp, I can only wish you good luck!
I also want to suggest playing a demo version of my friends' game, they have an alchemical 2d project, you might like the idea
https://ilure-games.itch.io/potioner
Thank you for the feedback! This is still a early prototype but we will keep this in mind, we are kind of scared of sound design for now but we will definitely have to approach it soon!