Important Information

  • Browser Play: For the best experience, play in Fullscreen Mode
  • Access the Pause Menu by pressing Z ( !!!Esc may cause issues in the browser !!! )
  • Controls: The game is best played with a mouse. If you don't own one, you can enable "Only Keyboard Mode" from the Pause Menu. Remember: only noobs play in keyboard mode when they do own a mouse!
    Seriously, playing it without the mouse takes away part of the beauty of the game.
  • Trackpad Warning: We strongly discourage using a laptop trackpad, as it can negatively impact your gameplay experience and increase difficulty.

In this Beta version all levels are unlocked and can be played accessing the Map of Levels from the main menu. If you are stuck on a level but still want to go further in the game, feel free to skip it and come back to it later!

Welcome, Fellow Nailers!

We are excited to present you with the Beta of Nailed It. In this thrilling game, we take the classic platforming genre and add a unique twist. Platforms might be missing in the environment, but you can fill in the gaps by nailing yourself to the walls. Use your past bodies to create the necessary path to reach the end. Shoot, respawn, and move on. Use your body to reach higher positions, block incoming dangers, and activate mechanisms to pave your way!

Gameplay

Nailed It combines platforming and point-and-shoot mechanics. In the current Beta, you will need a mouse and keyboard to play the game. The tutorial is embedded within the gameplay itself (we hope it's fairly intuitive), but  let the Totems quickly recap to you the in game controls:


Meet the Team

The game is developed by a passionate team of creators:

  • Taukxs (Costantini Federico) - Cameraman, Speedrunner, and Glide Lover (developer)
  • Amuro (Zanca Federico) - Hand of the king, Wind Master, and Ruler of Nails (developer)
  • Vexerio (Xie Valerio) - Chill Guy, Protector of Seeds, and Trampoline Expert (designer)
  • Araashee (Sas Alexandro) - Night Owl, Puzzle Director, and Appointed Gardener (designer/developer)
  • Simona (Pulizzi Simona) - Designer
Updated 2 hours ago
StatusIn development
PlatformsHTML5, Windows, Linux
AuthorPOLIMI Game Collective
GenrePlatformer
Made withUnity

Download

Download
Nailed It - Beta Linux.zip 64 MB
Download
Nailed It - Beta Win.zip 66 MB

Install instructions

Run the web game in fullscreen mode. There is a graphic bug in window mode. We are working on it.

If you run it on your machine, use Esc to open the Main Menu and quit the game.



Comments

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Love the game idea! I just have a couple suggestions that could make the game a bit more enjoyable in my opinion:
1. I kept trying to place the nail in advance on the screen and then just press at the right moment, but that's very tricky because the nail is anchored to the screen coordinates instead of the world coordinates and the camera moves a lot during jumps, which can get a bit frustrating. Anchoring the nail to the world coordinates and/or having a more "stable" camera view would help the game a lot I think.
2. I think having a shortcut to restart the level is great, I would consider also adding a Z shortcut for removing the last nailed piece so one doesn't have to redo the whole level, but that also depends on which direction you want to take the game in, if more strategic or fast-paced :)
Good luck! :)

(1 edit)

Hi, thanks for the feedback. We are already working on a good way to implement point 2. As far as point 1 is concerned, we actually though of making the nail not use world coordinates because otherwise you would just place the nail in the right spot and then move towards that position, while we wanted to make it so that you have to aim in the "moment of action". Did you try to use the glide mechanic to nail yourself in a specific position? As i wrote, we were told that this way of doing the nailing isn't very intuitive, but those who figured out reported a far better experience with the nailing overall (we are looking for a way to make it more explicit). If you didn't think of it, would you like to try it and see if it makes it any better? Just use the glide when you are near the place you want to be nailed, and then aim and shoot :)
It would really be helpful for us to understand if it makes it any more accessible