Nailed it
Welcome, Fellow Nailers!
We are excited to present you with the prototype of Nailed It. In this thrilling game, we take the classic platforming genre and add a unique twist. Platforms might be missing in the environment, but you can fill in the gaps by nailing yourself to the walls. Use your past bodies to create the necessary path to reach the end. Shoot, respawn, and move on. Use your body to reach higher positions, block incoming dangers, and activate mechanisms to pave your way!
Gameplay
Nailed It combines platforming and point-and-shoot mechanics. In the current prototype, you will need a mouse and keyboard to play the game. The tutorial is embedded within the gameplay itself (we hope it's fairly intuitive), but here's a quick recap of the controls:
- A and D to move left or right
- Space or W to jump (hold to jump higher)
- Left mouse button to nail yourself to surfaces
- Left Shift to glide (you’ll figure this one out as you play!)
Meet the Team
The game is developed by a passionate team of creators:
- Amuro, Taukxs - Programmers
- Vexerio - PC Designer and Animator
- Alex - Environment and Setting Designer, Programmer
- Simona - Designer
Updated | 9 hours ago |
Published | 3 days ago |
Status | Prototype |
Platforms | HTML5, Windows, Linux |
Author | POLIMI Game Collective |
Genre | Platformer |
Made with | Unity |
Install instructions
Run the web game in full screen. There is a graphic bug in window mode. We are working on it.
For the local app, use esc to close the app
Some early tester pointed out that they didn't get that they could use the "glide" (play the game :) ) to ease the nailing of the character (we'll try to make it more explicit in the future). Also, we are working on a way to make quick event with the camera to let the player see which platform he/she activated when it is not it the camera scope
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