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Too zoomed in. Please zoom the camera out a bit

In a game where the whole point seems to survive by killing minions, penalyzing the player for shooting is not a good idea. I get that this was probably what the original concept was but in practice this just makes the game very unfun to play as I have to constantly watch my health while I do the only real thing that there is to do in this game: shooting.

If the waepons were overpowered, in a way they would one-shot most enemies, then I could see the health mechanic as a necessary balance, but right now the weapons are very weak and you need like 10 shots to kill the most basic minion so, it just feels that the game is punishing me for playing it.

Also, why make the weapons shoot with different mouse buttons? Dual-wielding guns should feel like an awsome power up but I feel powered down as I now have to worry about two guns taking my health away and not even making that much more damage than just one gun.