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Game looks very good but:

Movement is great on controller and bad on keybord and mouse (specially wall jumping)

Aiming is great on mouse but bad on controller (too unprecise)

Right now the optimal way to play the game is to have one hand in a mouse and the othe on a controller.

If your are giving the players the option to use an alternative input method, they should feel good enough using it so that they don't even think about using another one

Thank you for playing our game! 

We will try to fix the controller sensitivity issues and improve the movement. 

Thanks again for your feedback, and have a great evening!

(+2)

Loved the game, the mechanic is simple but makes you both frustrated and satisfied in a very well balanced way!
The enemies at the end of the levels aren't very memorable but they still are a nice touch :)
Overall an incredibly nice game!

(2 edits)

Thank you for trying our game!

We're glad you enjoyed it, and we hope you'll like the upcoming updates. 

Thanks again for your feedback and have a nice evening!

(+2)

The game is incredible, I had so much fun. The idea of keeping the bomb safe for the real target at the end is so good and justifies the restriction. I Loved it.

Thank you so much for playing our game! 

We really appreciate your positive feedback, and with the next release, we'll aim to add more levels. 

Thanks again, and have a great evening!

(+2)

i Think it's a really cool game and didn't encounter any bug. the only thing i would change a little is the throw direction sensibility with the gamepad , i think it should be a little slower

Thank you for playing our game!

For the next release we will try to adjust the sensibility for the controller and to improve the experience with that. 

Thank you for your feedback and have a nice day!