A downloadable game for Windows, macOS, and Linux

CHANGELOG:

UPDATE 12/12/2023: Fixed problems involving the Wall Jump Action.

DESCRIPTION:

Welcome to Don't Drop, an engaging 2D platformer that challenges the player's agility and problem-solving skills. 

GAMEPLAY:

Armed with a bomb, the player must navigate through levels, carefully managing movement speed, interactions, and avoiding dropping the bomb to reach the end of the level.

CONTROLS:

ActionKeyboardController
MoveW,A,S,DLeft Stick
JumpSpacebarX
Dash(in air)Spacebar or ShiftX or L1
Dash(on ground)ShiftL1
Throw BombLeft MouseR1
Cancel throw bombRight MouseTriangle
Choose the direction of the bombMouseRight Stick
PauseEscOptions button

For the controller, we show an example of button mapping for the controls. The logic behind the buttons remains the same, considering other types of controllers as well.

STORY:

Welcome, recruit! You are Bob. You are part of the skeleton army under your master and lord, King Skelorian. Your task is to travel throughout Castlemere and destroy all the castles that belong to Skelorian's enemies. Your only weapon is a bomb, and you must carry it with your own strength. Remember, you will only have one bomb to bring down each castle, so be sure DON'T DROP it! Now, go and fulfill Skelorian's will.

TEAM:

  • Roberto Cialini (Developer, Team Leader).
  • Lorenzo Corrado (Developer).
  • Riccardo Gelato (Developer).
  • Lorenzo Guzzetti (Developer).
  • Luca Piscitelli (Developer).

FEEDBACK:

If you've tried our prototype and want to give us feedback on what you think, write a comment below to help us improve and expand it. Thank you very much for your support!


Title design by Andrea Marinar.

Download

Download
DontDrop_Windows_Prototype.zip 48 MB
Download
DontDrop_Linux_Prototype.zip 46 MB
Download
DontDrop_Mac_Prototype.zip 58 MB

Install instructions

Windows/Linux:

  1. Download the zip file and unzip it.
  2. Click on the .exe and play it!

MAC:

  1. Download the zip file and unzip it.
  2. Click on the executable and have fun!

Comments

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Game looks very good but:

Movement is great on controller and bad on keybord and mouse (specially wall jumping)

Aiming is great on mouse but bad on controller (too unprecise)

Right now the optimal way to play the game is to have one hand in a mouse and the othe on a controller.

If your are giving the players the option to use an alternative input method, they should feel good enough using it so that they don't even think about using another one

Thank you for playing our game! 

We will try to fix the controller sensitivity issues and improve the movement. 

Thanks again for your feedback, and have a great evening!

Loved the game, the mechanic is simple but makes you both frustrated and satisfied in a very well balanced way!
The enemies at the end of the levels aren't very memorable but they still are a nice touch :)
Overall an incredibly nice game!

(2 edits)

Thank you for trying our game!

We're glad you enjoyed it, and we hope you'll like the upcoming updates. 

Thanks again for your feedback and have a nice evening!

The game is incredible, I had so much fun. The idea of keeping the bomb safe for the real target at the end is so good and justifies the restriction. I Loved it.

Thank you so much for playing our game! 

We really appreciate your positive feedback, and with the next release, we'll aim to add more levels. 

Thanks again, and have a great evening!

i Think it's a really cool game and didn't encounter any bug. the only thing i would change a little is the throw direction sensibility with the gamepad , i think it should be a little slower

Thank you for playing our game!

For the next release we will try to adjust the sensibility for the controller and to improve the experience with that. 

Thank you for your feedback and have a nice day!