A downloadable game for Windows, macOS, and Linux

Everything begins with Ego; he is shattered by the terrible reality that surrounds him. What he experiences in the past, present, and future is nothing but smoke, ashes, crumbs of what he was. He is shattered, and all that remains of his essence are Ell and Dee, two sides of the same coin, two visions of a reality with no more balance. Principles of two different distortions, they can do nothing but seek that deep union they once were, Ego itself. But to do this, they must be able to face reality in both its manifestations, and this is impossible for them in principle because they are nothing but totally opposed to each other. However, Ego has never been just light or darkness; his bond, his soul is there in the world in which he has always lived. That entity is there with them and as such will help the two to change reality, to cross the boundaries of joy and pain, giving them both a chance to reconnect for the first time. Ego's soul can indeed absorb all the pain, but it has no control over it and will leave the domain to Ell for that extreme joyful reality devoid of sadness, but equally, it can reject that absorbed pain in the world and make Dee give her best. Everything has a price; the two are bonded again, in a new form certainly, but not the original one, it is up to this little trio, to find their original union...



Description

Fight all the enemies, found all the keys which you need to reach the end of this nightmare, you are lost in the forest of despair. Your unique choice is to find all of them in order to free yourself and link the two of them.

Commands


Team Members

  • Bosco Valerio
  • Camilletti Federico
  • Romano Mattia
  • Magnelli Camilla
  • Febbraretti Bertelli Riccardo



    Download

    Download
    Henosis v1.0.0 - Windows.zip 86 MB
    Download
    Henosis v1.0.0 - Mac - Intel.zip 83 MB
    Download
    Henosis v1.0.0 - Mac - M1.zip 81 MB
    Download
    Henosis v1.0.0 - Linux.zip 84 MB

    Comments

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    It seems nice so far however I do miss character animations for when they are wall jumping and attacking. Also, the walk cycle and jump sprites seem a bit weird, like they are delayed or something

    Playing the game I've found some bugs and choices that i don't really like:
    1) After a respawn you'll not be able to see the shadows of the other dimension until you change it once.
    2) The enemies can still hit and damage you when they're in the death animation.
    3) Right after the closed door the game froze and the camera zoomed in on the little sphere that follows you and then I  could move as the sphere.
    4) After the death all killed enemies will not respawn and the sprite of the keys will vanish.
    5) Nothing introduces or tells you about the sword to cut the brambles (it's the only obstacle you can't overcome with the dimension switch).
    6) The map is very labyrinthic and the camera doesn't allow you to see where you are going sometimes. It feels like a metroidvania without a map.