ECHO CITY
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ECHO CITY — Beta
In Echo City, sound is your only sight.
The world is shrouded in absolute darkness. To survive, you must master the art of echolocation: every sound you emit momentarily carves the world out of the shadows.
Seeing Through Sound
Every pulse of noise reconstructs your surroundings for a fleeting second.
- Frequency Matters: Different wave frequencies reveal different object scales, from massive walls to intricate tools.
- The Cost of Clarity: Silence is your only shield, but it leaves you blind and without direction.
The Risk of Noise
You are not alone in the dark.
The creatures hunting you use the same senses to navigate. They track the intensity and direction of every sound you make. Every pulse is a tactical choice: will you risk your position for a moment of vision, or remain hidden and lose your way?
The Experience
Echo City is an experimental first-person horror focused on atmosphere, tension, and discovery.
- Master the Echo: Learn to read physical space through acoustic feedback.
- Disturb the Silence: Navigate environments that only exist when you disturb them.
- One Echo at a Time: Complete high-stakes objectives in a world where your own heartbeat is your greatest enemy.
Gameplay here:
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Credits
Politecnico di Milano:
- Giovanni Passuello
- Lorenzo Ricci
- Marco Omegamorello Moretta
- Samuel Karl Runmark
- Jie Shen
External
- Music & The Disaster FX: Federico Nerozzi
- First area initial environment layout: Alexandru Serban
| Updated | 10 days ago |
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux |
| Rating | Rated 5.0 out of 5 stars (4 total ratings) |
| Authors | POLIMI Game Collective, slaitroc, OmegaMorello |
| Genre | Adventure, Puzzle |
| Tags | 3D, Atmospheric, First-Person, Horror, Stealth |
| Average session | About a half-hour |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Text |








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